Changes
Summary
- Update vehicleInfo.groovy (details)
| src/org/devops/vehicleInfo.groovy | |
Summary
- Add new file (details)
- Update polaris.jenkinsfile (details)
- Update polaris.jenkinsfile (details)
- Update tc397_ota.jenkinsfile (details)
- Update ningbozhoushan-jilipiantou-submodule.jenkinsfile (details)
- Update ningbozhoushan-jilipiantou-submodule.jenkinsfile (details)
Summary
- feat: 加入lane的长度描述字段 (details)
| comm_msgs/msg/Traj.msg | |
Summary
- feat:适配大谢右转进堆场 (details)
- feat:搜索尺寸参数赋值 (details)
- fix:车辆参数赋值错误的bug (details)
- fix: smooth mode in yard. (details)
- feat:调整counter和进堆场障碍物考虑的条件 (details)
- feat:适配缩小根据距离 (details)
- feat:单车道区分左右边界 (details)
- fix:大谢单车道,低贝位判断的bug (details)
- feat:into 都使用双向搜索 (details)
- feat:龙门吊位置计算的bug (details)
- feat:优化进堆场的约束 (details)
- feat: SSEP: 大榭、杨浦的SSEP场景从配置文件传入。支持添加参数切换到gpu搜索。 (details)
- fix: SSEP: fix GPU search bug (details)
- fix: SSEP: 修复大榭进堆场车体距离边界太近的问题 (details)
- feat:添加通过lane id 配置不绕行区域的功能 (details)
- feat:大谢进堆场配置甩正的位置 (details)
- feat:适配 utrun掉头 (details)
- feat:添加通过lane id 配置不绕行区域的功能 (details)
- feat:适配大谢右转进堆场 (details)
- feat:适配缩小根据距离 (details)
- feat:调整counter和进堆场障碍物考虑的条件 (details)
- feat:单车道区分左右边界 (details)
- fix:大谢单车道,低贝位判断的bug (details)
- feat:优化进堆场的约束 (details)
- feat:龙门吊位置计算的bug (details)
- Auto stash before cherrypick of "feat:龙门吊位置计算的bug" (details)
- chore:修复.gitignore (details)
- feat:大谢进堆场配置甩正的位置 (details)
- fix: SSEP: 解决gpu编译问题 (details)
- fix: SSEP: gpu compile error (details)
- fix:修复编译报错 (details)
- fix:修复编译报错 (details)
- feat:修复编译的warning (details)
- fix: SSEP: 修复“最后一段不检测碰撞”功能遗漏的提交 (details)
- chore: SSEP: update unit tests (details)
- fix: SSEP: 修复地图元素"is_closed"标志位转换错误的问题 (details)
- feat:编译warnig (details)
- feat:锁站限速过滤 (details)
- fix: using smooth mode when opt failed. (details)
- fix: SSEP: 修复路径距离参考线太远的问题。 (details)
- fix: SSEP: 修复集卡多段倒车搜索的参数配置错误 (details)
- feat:添加忽略文件 (details)
- fix: SSEP: 修复车道线被处理为闭合多边形的bug(太阳纸业搜索失败),修复imv 进停车位因为终点约束导致路径异常的问题。 (details)
- feat:align过程中,拒绝直线步进 (details)
- fix:程序启动直接搜索带来的崩溃问题 (details)
- chore: SSEP: 改进集卡多段倒车拉直轨迹 (details)
- chore: SSEP: 提升GPU进堆场搜索成功率 (details)
- feat:修复搜索失败报警的等级 (details)
- feat:编译包warning的bug (details)
- feat:进堆场约束调整,并且调整low bay type (details)
- fix:修复虚拟场桥低贝判断的bug (details)
- feat:添加忽略文件 (details)
- feat:align过程中,拒绝直线步进 (details)
- fix:程序启动直接搜索带来的崩溃问题 (details)
- feat:修复搜索失败报警的等级 (details)
- feat:编译包warning的bug (details)
- feat:进堆场约束调整,并且调整low bay type (details)
- fix:修复虚拟场桥低贝判断的bug (details)
- chore: ssep: 高贝位进堆场时,只在终点的道路边界侧添加约束。 (details)
- fix:修复编译报错的bug (details)
- fix: SSEP: 固定编译时的依赖顺序 (details)
- fix: SSEP: 固定编译时的依赖顺序 (details)
- fix: SSEP: 固定编译时的依赖顺序 (details)
- chore: SSEP: 改进多段倒车拉直轨迹 (details)
- feat:缩短跟车距离的优化 (details)
- refactor:优化起始点的选择 (details)
- feat:优化杨浦进单侧堆场的边界 (details)
- feat:打开预测消息的发送 (details)
- feat:参考线不实时刷新的bug (details)
- feat:云端预测轨迹s赋值的bug (details)
- fix:修复崩溃的bug (details)
- fix:调整debug 字段 (details)
- feat:添加进堆场的超视距障碍物 (details)
- fix:修复起始点车辆有转角,路径异常的bug (details)
- feat: SSEP: 增加头部不参与优化的区域设置接口。 (details)
- fix: SSEP: 修复集卡普通搜索路径起点位于极窄的通道时路径可能画龙的问题 (details)
- fix:修复openspace 误重规划的bug (details)
- fix:极限变道 replan的bug (details)
- refactor:删除多余的日志打印 (details)
Summary
- feat_out:增加yaml-cpp (details)