Changes
Summary
- fix: seaside cran judge for ref (details)
- fix: scenario crane crash in seaside path (details)
- refactor:调整关路禁停的点云的过滤方式 (details)
- fix:连续路口拼接的bug (details)
- fix: lon decision (details)
- fix: add search slow down constrain (details)
- feat:完善二次停车的功能 (details)
- fix: scenario add history info (details)
- fix: check seaside crane in path base ref (details)
- fix:修复停车属性的bug (details)
- fix:适配锁站两次停车中,第一次停车偏移 (details)
- fix:修复约束创建的bug (details)
- fix: 关掉岸桥场景搜索前减速 (details)
- fix: (details)
- fix:into yard tunnel in low bay (details)
- fix: 车道查找阈值 (details)
- fix: 车道查找阈值 (details)
- feat:条长锁站状态机,添加 move 到 move 2nd的跳转 (details)
- refactor:优化锁站状态及 (details)
- feat:快照序列化的bug (details)
- feat:优化 align 到 travel状态的切换 (details)
- feat:地图版本校验默认值修改成true (details)
- fix: hr high bay tunnel extend (details)
- fix:hr out yard end tunnel (details)
- fix: 序列化高精轮速 (details)
- fix: st out yard end tunnel (details)
- fix: (details)
- fix: out seaside in region 100 (details)
- fix: 进堆场场景内,弯道外,可从当前点搜索 (details)
- fix: qhd (details)
- fix: 纵向决策修改龙门吊预测线heading (details)
- fix: 修改一次规划第二段生成的距离条件,防止影响变道参考线 (details)
- feat:锁站状态机, move 2nd 切换 pass 校验距离 (details)